Newsgroup Taunting in action Ever think about what you would do if you had to pay 15 bits to make a run? What if you couldn't even run where you wanted when you paid that 15 bits? What if then you had to guess how many bits it would cost you to run? Wonder no more, runner, for this dream is about to be come a reality... I think that Newsgroup Taunting is such a silly card, yet so cool, because alone it forces the runner to pay one bit per run he makes, and only costs a bit to rez. Coupled with Siren, the runner cannot even run where he wants. I now present my new deck: "Those Darn Newsies!". The Deck (45 Cards) ICE: Haunting Inquisition (4) TKO 2.0 (6) Operations: Accounts Receivable (7) Nodes: Newsgroup Taunting (15) Siren (3) Upgrades: Obfuscated Fortress (2) Agenda: Project Babylon (2) Marine Arcology (2) Corporate War (4) The Plan The best thing we can do is install multiple Newsgroup Tauntings in the beginning and play multiple Accounts Receivable. This gives us the money to put our plan into action. Install minimal ICE on the Main forts, rather, wait to install them on the subsidary fort that will include Siren. With our large ICE, Siren should be safe from the runner, and with all the Newgroup Tauntings, it should be worth the sacrifice should the runner access Siren. Build Marine Arcologies first to help our accounts, and then wage Corporate War with our competetors if it looks profitable. Project Babylon is worth activating if we are unable to win the wars or build the Arcologies. Note that all of our ICE have multiple subroutines that will keep the runner out of our hair if he cannot break them. Employ the newsgroups well, they are our greatest weapon, but they are fragile, and cannot stand an assault by the runner. Don't fail me while I'm on a Corporate Retreat, Steve Guillerm Credit Consolidator [Welcome to GeoCities!]