Here are the decks I used, along with some comments after trying them in a tournament: *Freedom of the Press* 3 Score! 4 Livewire's Contacts 1 Lucidrine Booster Drug 14 Field Reporter for Ice and Data 1 Demolition Run 1 Danshi's Second ID 1 Synchronized Attack on HQ 1 Crumble 7 Bodyweight Synthetic Blood 1 Junkyard BBS 1 Access to Kiribati 1 Nasuko Cycle 1 Death from Above 4 Self-Modifying Code 1 Dropp 1 Bartmoss Memorial Icebreaker 1 Joan of Arc 1 False Echo 1 Mouse 1 Afreet I didn't play a single Demolition Run all day. I'm not sure if that was because I did not have enough money, or because Corps were scrambling under this bizarre attack and I never had a good reason. The order in which I drew the cards was too important.When I got the Junkyard in the last few cards, I was kind of screwed. I am thinking of putting in a Mantis or two to get it early. The Synch Attack was awesome, but I never even installed the Crumble. I think another "lock" would work much better. I also need to add something to protect from damage, there are too many ambushes out there that cannot be avoided with Death from Above. But it worked OK overall. One of the tricks is to not run at all until I have at least 5-6 Field Reporters installed. If I ran too early, the Corp could rez the ice but I wouldn't get enough bits to break it. After having this experience, I am thinking of going back to Disintegrator. I could drop the Danshi's and the Demolition Run, and maybe add a Security Code Worm Chip. Another possibility would be Startup Immolator and either Junkyard or Microtech Backup Drive. Joan of Arc could also be very useful here. I'm also thinking of taking out the Dropp, although it does intimidate even in the late game. Not using Bartmoss would also be nice, but that starts to complicate things, and I am lazy :)