Here's what's in my "All or Nothing" deck... 12 R&D Moles (Cards, Cards, Cards...) 1 Mercenary Subcontract (Clean it out in case we have to start over) 1 Precision Bribery (One in every deck, guaranteed) 7 Bodyweight Synthetic Blood (Cards, Cards, Cards...) 11 Score! (Bits, Bits, Bits...) 1 Top Runners Conference (I only have one) 1 Big Frackin' Gun (I like to plan ahead, and it's cheap to install) 1 Pile Driver (Same thing) 1 Skeleton Passkeys (Good, fast, cheap) 1 Enterprise Inc., Shields (It's good to stay alive) 1 MIT West Tier (in case we have to start over again) 4 Forged Activation Orders (Keep the Corp busy) 2 Lucidrine Booster Drug (I'm sure I'll use all 9 bits) 1 misc.for-sale (Sell what I don't need in the end) It sure does piss off a Corp that doesn't know what is coming. And the face-down resources next to the PB sure does scare the Corp, especially after they have just played my PB/TTC deck. They start to bankroll bits to have enough to trash it three times seeing that I don't have a Junkyard BBS installed. After all, I can't possibly have 12 Time to Collects, could I? It is fun, but twice now I've ran on Corps with a hand full of agenda and not enough in R&D. Oh well, a quick run on HQ takes care of that. Enjoy! Chris Patterson cmp@ix.netcom.com