Now, the decks: Runner (* designates card I never had to use in the tourney) ------ Programs: 2 Bartmoss Memorial Icebreaker 1 Joan of Arc 1 Shredder Uplink Protocol 1 Enterprise, Inc., Shields * 1 Viral Pipeline 1 Incubator 1 Scaldan 1 Baedeker's Net Map Preps: 2 MIT West Tier 5 Bodyweight Synthetic Blood 7 Score! 1 Total Genetic Retrofit * 1 Identity Donor * Hardware: 1 Bodyweight Datacreche 2 Tycho Mem Chip Resource: 1 Junkyard BBS 1 Short Circuit 2 Fall Guy * (installed, not used) 3 Streetware Distributor 3 Code Viral Cache 2 Precision Bribery 5 Time to Collect Total: 45 cards (I had prepared 2 more cards: 1 Time to Collect and 1 Newsgroup Filter, and forgot them in my deck box) It was my first try with Streetware Distributor, and I find this card to be very effective - especially when the Corp has to forego actions to Viri from time to time: once you have 3 Streetware Distributors installed, you effectively have on 3-bit action each turn. I never missed the Newsgroup Filter. Corp ---- Agenda: 3 Tycho Extension 2 AI Chief Financial Officer [I'd rather go with 1 AICFO and 2 ] 2 Encryption Breakthrough [Breakthrough, but have only 2 each] Prep: 3 Accounts Receivable 4 Off-Site Backups 1 New Blood Upgrade: 1 Chester Mix [I'd add one more if had it] 3 Antiquated Interface Routines 3 Crystal Palace City Grid Nodes: 3 Encoder, Inc. 1 Experimental AI 1 Syd Meyer Superstores (used only once) ICE: 7 Misleading Access Menus 5 Ball and Chain 3 Mazer 2 Quandary 2 Haunting Inquisition 1 Minotaur 1 Code Corpse 1 Rock is Strong 1 Mastermind I included the Quandaries because I feared a Skeleton Passkeys before I could rezz some end-the-run Ice. I never met a Passkeys (either Codecracker or Bartmoss in all decks), but they were still pretty helpful. The New Blood and Off-Site Backups are critical; nothing hurts the Runner more than having to spend lots of cash on a run to destroy an Encoder, only to have it brought back the next turn... To anybody with not too many NR cards: yes, I know my decks are very rare-heavy - the Runner decks has more than 33% rares. The Time to Collect and Code Viral Cache are critical to a deck designed to Pipeline to death, of course, but the Bartmoss can probably be exchanged for a more traditional breaker suite - though you'll need MUs for that. The Corp deck relies a bit less on rares; the only truly necessary ones are the Encoders (and probably New Blood), though I'd toss in any Encryption Breakthrough that come my way. I happened to have more Time to Collects than any other rare, and that was without trading for them; the Code Viral Caches, Encoders and Breakthroughs were mostly obtained through a little trading.